top of page
bg_head.png

Wilson Fernandes (UILSU)

WHO AM I?

Animation made in Spine 2D and implemented through code — a glimpse of my Tech Artist skills.
[Watch the my creation process]

Drag and move Hornet.

bg_head_4.png

ABOUT ME

I'm Wilson Fernandes, a 2D Animator with nearly five years of experience in the game industry.
Specialized in Spine 2D and frame-by-frame animation, I also work as a Game Developer at Wagou Games, a studio I co-founded.

I'm currently expanding my expertise into 3D, Unity, and Technical Art, driven by a passion for VFX, aiming to combine my artistic vision with technical expertise to create dynamic and optimized visual experiences.

WORK

Wagou Games

OPP Studios

///

2D Animator & VFX Artist

[07/2025 - the moment]

BGT Tecnologia

///

2D Animator

[10/2023 - the moment]

///

Co-founder & Technical Artist

[03/2023 - the moment]

Anistage Studio

Upwork

///

2D Animator

[06/2021 - 10/2023]

///

Head of Clean-Up & 2D Animator

[05/2022 - 09/2022]

EDUCATION

Uninter

///

Postgraduate MBA, Game Design

[04/2025 - the moment]

Uninter

///

Associate Degree, Game Design

[05/2024 - 05/2025]

Uninter

///

Associate Degree, Animation Design

[02/2023 - 03/2025]

APPEARANCES

bottom of page