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Wilson Fernandes (UILSU)
WHO AM I?
Animation made in Spine 2D and implemented through code — a glimpse of my Tech Artist skills.
[Watch the my creation process]
Drag and move Hornet.

ABOUT ME
I'm Wilson Fernandes, a 2D Animator with nearly five years of experience in the game industry.
Specialized in Spine 2D and frame-by-frame animation, I also work as a Game Developer at Wagou Games, a studio I co-founded.
I'm currently expanding my expertise into 3D, Unity, and Technical Art, driven by a passion for VFX, aiming to combine my artistic vision with technical expertise to create dynamic and optimized visual experiences.
WORK
Wagou Games
OPP Studios
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2D Animator & VFX Artist
[07/2025 - the moment]
BGT Tecnologia
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2D Animator
[10/2023 - the moment]
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Co-founder & Technical Artist
[03/2023 - the moment]
Anistage Studio
Upwork
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2D Animator
[06/2021 - 10/2023]
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Head of Clean-Up & 2D Animator
[05/2022 - 09/2022]
EDUCATION
Uninter
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Postgraduate MBA, Game Design
[04/2025 - the moment]
Uninter
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Associate Degree, Game Design
[05/2024 - 05/2025]
Uninter
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Associate Degree, Animation Design
[02/2023 - 03/2025]
APPEARANCES

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